Books

In this category you will find various books and manuals about embedded systems development and other cool related subjects.

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Art of electronics
This is the thoroughly revised and updated second edition of the hugely successful The Art of Electr..
Tricks of the 3D Game Programming Gurus-Advanced 3D Graphics and Rasterization (Other Sams)
To be an ordinary programmer is one thing: You need only learn how to interact with the computer on ..
Tricks of the Windows Game Programming Gurus (2nd Edition)
From the Back Cover: Tricks of the Windows Game Programming Gurus, 2E takes the reader through Wi..
Black Art of Video Game Console Design (Hard Copy)
Written by André LaMothe, the world's best selling game programming author, Bla..
Based on 1 reviews.
Design Your Own Video Game Console eBook
Written by André LaMothe, the world's best selling game programming author, Des..
Based on 1 reviews.
 Game Programming for the Propeller-Powered HYDRA™ Book
Game Programming for the Propeller-Powered HYDRA™, written by André LaMothe i..
Based on 1 reviews.
BASIC Stamp Syntax and Reference Manual v2.2
This manual describes the BASIC Stamp modules and the PBASIC 1.0, 2.0, and 2.5 language syntax in gr..
Programming & Customizing the Multicore Propeller Microcontroller: Official Guide
Parallax brought together nine experienced authors lead by André LaMothe to write 12 chapters..
Based on 1 reviews.
Programming the Propeller with Spin: A Beginner's Guide to Parallel Processing
Programming the Propeller with Spin: A Beginner's Guide to Parallel Processing walks you through..
Propeller Education Kit Labs: Fundamentals
This text is an updated and printed compilation of the Fundamentals labs in the Propeller Educa..
What's a Microcontroller?
This entry-level tutorial introduces circuit-building and microcontroller programming at the same ti..